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The ten-year-old boy who walks into the bar has been here before; his blond hair is mussed from crawling under a tight space, and his blue dress shirt (pants merely khaki dress trousers, today) is a bit dusty.
He blinks at the Bar, irritated expression disappearing into mildly pleased curiousity. This is a way better place to hide from his father than the attic.
He blinks at the Bar, irritated expression disappearing into mildly pleased curiousity. This is a way better place to hide from his father than the attic.
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However: in a few years, Quatre will learn that Trowa is nearly impossible to offend with bad manners! So he just nods in matter-of-fact comprehension.
"Sometimes Earth people think that about the colonies too."
"It's stupid. But sometimes people find it easier to be ill-informed."
Trowa has Standards.
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Then his expression clears a bit, as he realizes something. "Maybe they think-- knowing about it would hurt them."
He still doesn't understand ignoring it, but he understands the desire to not have your heart hurt.
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Says Trowa, the non-judgmental and unbiased.
"Some of them probably do," he agrees.
It's a stupid reason, but people have a wide variety of stupid reasons for the things they do!
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He hesitates slightly then asks, neutral: "Would you consider yourself well-informed?"
The circus travels a lot, he knows. And he wants to learn.
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(Also considers the likelihood of being asked again to explain his thoughts on How To Stop War by Quatre Raberba Winner, Aged Probably Ten-ish.)
"About some things," he answers, which is truthful anyway.
"Not everything."
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Then things click, and his eyes widen very slightly -- the travelling, the knowledge that exceeds what he's willing to share. A spy.
For and on who isn't clear, but -- as the universe assures him, deep in his bones, that Trowa is trustworthy (but he doubts Trowa has any way of knowing Quatre is trustworthy -- and yes, Quatre believes himself capable of knowing what to do with state secrets at age 10) it's probably best to just leave that line of questioning alone.
He smiles instead, sincerely interested but perhaps a shade too late. "What sort of things?"
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However, he doesn't, not for sure. He can tell that Quatre's come to some conclusion, and he has some idea what kind of conclusion it might be if Quatre's so hastily allowing the subject to be changed.
(Some years later, Quatre will be a lot better at discreet conversational steering.)
He shrugs a little.
"The circus, of course. And I'm the main mechanic for our equipment, so I try to stay informed about developments there. Politics where I can, but there's a lot to keep track of."
And the physical sciences, but talking about that means keeping track of what was new in AC 190; and a whole lot of political developments that haven't happened for Quatre yet; and tactics and strategy and mobile suit piloting, but, well.
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He finds mining suits fascinating, and hydroponics, and basically everything.
(He is very, very interested in programming.)
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Every conversation can be a language lesson!
"Do they let you observe hands-on?"
Trowa has doubts about the usefulnees of any other method of learning this kind of thing. But his upbringing and early education was very, very different from Quatre's.
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"Not right away," he says, "but after a little while."
A bit defensive: "I learn really fast by watching, though."
(He doesn't think watching is as good as hands on, either, but it takes ages for anyone to trust him enough to actually work on things, it seems like.)
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"Bar can probably give you some parts to examine sometime, if you want. And there's a garage downstairs."
"Watching's useful too, though."
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The Bar could give interesting parts, but -- well, he doesn't know how to ask for things he's not already familiar with.
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"I've seen motorcycles, cars, trucks, and hovercraft. And some construction equipment."
And mobile suits.
"Some of it's pretty historic."
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"Are they a collection?" he says, interested but also somewhat dubious. Collections are heavy. And-- probably a collection owner wouldn't let him look at it.
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"I guess."
"No one seems to know whose they are, if so. But it's open for general use."
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Quatre is trying not to sound entirely enchanted about the idea, and pretty much failing.
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Trowa was IN NO WAY setting things up for this distraction from philosophical questions!
With another kid, he might be more hesitant to encourage wandering off into mysterious garages with strange adults. (Not that Trowa himself wouldn't have done that confidently at age ten, but he's aware that most people's childhoods feature more nurturing and less weaponry.) But he knows Quatre turns out all right.
He rises. There's an elevator across the bar over there.
"Want me to grab a toolkit?"
He knows the answer, of course.
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"If you'd like to," he says, which is stand-in for yes, please.
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(Also: Quatre at this age is really obvious when eager. And, in certain respects, predictable at any age.)
Accordingly, Trowa nods, and heads towards Bar. Basic toolkit coming up!
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"Thank you," he tells the Bar, glancing up briefly to Trowa to make sure that was appropriate.